All Issues

Issue 7

N64 Magazine Issue 7

October 1997
Release Date: 15 Sep 1997
Pages: 108
Editor: Jonathan Davies

Introduction

This month had Yoshi on the cover, with a great big lick at his new game. Doom 64 was the featured review on the UK side, but there wasn’t much else of note apart from the US version of Goldeneye, which definitely took the team by surprise. The magazine also looked back on a fairly uneventful ECTS (the British E3), with most of the playable games being those already released. The feature at the back of the mag looked at how video game cartridges actually work, and how everything gets put together to make a game playable on screen.

Articles

Future Look

  • Yoshi's Story
  • Diddy Kong Racing
  • Lamborghini 64

Coming Soon

  • Aero Gauge
  • Extreme G
  • F-Zero
  • Wipeout 64
  • UEFA Soccer
  • Wetrix
  • Not Yet Titled
  • Mortal Kombat 4
  • Legend of Zelda 64
  • Nintendo's 98 Line Up

Reviews

  • Power League 64
    Author: James Ashton
    Country: Jap
    Score: 42%
  • War Gods
    Author: James Ashton
    Country: Uk
    Score: 46%
  • Jangou Simulation Mah Jong 64
    Author: Jonathan Davies
    Country: Jap
    Score: 69%
  • F1 Pole Position 64
    Author: Jonathan Davies
    Country: Uk
    Score: 71%
  • Tetrisphere
    Author: Jes Bickham
    Country: US
    Score: 71%
  • Doom 64
    Author: James Ashton
    Country: Uk
    Score: 77%
  • Ganbare Goemon
    Author: Zy Nicholson
    Country: Jap
    Score: 80%
  • International Superstar Soccer 64
    Author: James Ashton
    Country: US
    Score: 92%
  • Goldeneye 007
    Author: James Ashton
    Country: US
    Score: 94%

How To

  • Take Dastardly Short-cuts in Mario Kart 64
  • Sucesfully visit a Japanese Newsagent

Features

  • The N64 Magazine Mario Kart 64 Championship (Stage 3)
  • So, How do Games Actually Work?

Staff

  • Jonathan Davies Editor
  • James Ashton Deputy Editor
  • Tim Weaver Games Editor
  • Wil Overton Art Editor
  • Paul Jarrold Art Assistant
  • Jes Bickham Writer